01 - Introduction to Object-Oriented Programming
Discover the fundamentals of OOP programming: what are classes and objects, the 4 core pillars, and when to use this paradigm in your projects.
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Discover the fundamentals of OOP programming: what are classes and objects, the 4 core pillars, and when to use this paradigm in your projects.
Continue readingComplete guide to encapsulation: access modifiers (private, protected, public), getters/setters, readonly and best practices for secure and maintainable code.
Continue readingInheritance vs composition: when to use what, abstract classes vs interfaces, and the "composition over inheritance" principle with practical TypeScript examples.
Continue readingMaster polymorphism in OOP: subtype polymorphism, method overriding, multiple interfaces, duck typing and generics in TypeScript.
Continue readingThe 5 SOLID principles explained in detail: Single Responsibility, Open/Closed, Liskov Substitution, Interface Segregation and Dependency Inversion with real-world examples.
Continue readingMaster git interactive rebase: squash, fixup, reword, edit and drop for a clean and professional Git history with practical examples and complete workflows.
Continue readingImplement Git Flow in your team: managing feature, release and hotfix branches with naming conventions and best practices for enterprise projects.
Continue readingDetailed comparison between git rebase and merge: differences, advantages, disadvantages, fast-forward and when to use each strategy for optimal Git history.
Continue readingLearn to select specific commits with cherry-pick, create and apply patches, manage backporting and selective integrations in Git.
Continue readingDiscover essential advanced Git commands: stash for temporary work, reflog for recovery, bisect for debugging and worktree for multiple branches.
Continue readingImplement git hooks for automation: pre-commit, commit-msg, pre-push with Husky, lint-staged, commitlint and CI/CD integration.
Continue readingFundamental creational patterns: Singleton for single instance, Factory Method and Abstract Factory for flexible object creation with TypeScript examples.
Continue readingBuilder pattern for complex objects with method chaining and fluent interface, Prototype pattern for efficient cloning with deep and shallow copy.
Continue readingEssential structural patterns: Adapter for compatibility, Decorator for dynamic extensibility and Facade for simplifying complex systems.
Continue readingComposite pattern for recursive tree structures and Bridge pattern to separate abstraction from implementation with practical examples.
Continue readingObserver for event-driven programming and Strategy for interchangeable algorithms: fundamental behavioral patterns with RxJS and Angular.
Continue readingAdvanced behavioral patterns: Command with undo/redo, Chain of Responsibility for middleware and Template Method for reusable algorithms.
Continue readingComplete overview of development methodologies: Waterfall vs Agile, when to use what, and historical evolution from sequential processes to iterative methods.
Continue readingDetailed analysis of Waterfall model: the 5 phases (requirements, design, implementation, testing, maintenance), variants, advantages and when to avoid it.
Continue readingThe Agile Manifesto in detail: 4 values, 12 principles, user stories, backlog management and metrics (velocity, burndown) with practical examples.
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